iZ3D Driver version 1.13 Experimental beta 1.12.5145:This is the 1.13 beta with experimental universal support of shutter / page flipping 3D for Nvidia / AMD + Vista / Win 7 + 32 / 64 bit. It is intended to offer universal support for 3D on different combination of 3D displays using shutter glasses and no matter what video card you are using. iZ3D plans to release bundle of this version and 3D shutter glasses (Bit Cauldron?) which will be compatible with any or most 120Hz desktop monitors, 120Hz projectors, 120Hz TVs. Technically speaking this driver can support any VSync frequency, but for this particular beta release is has been limited to support only 100, 110 and 120Hz. Have in mind that this experimental beta is for advanced users willing to test the new functionality and report bugs, so that it can be further improved. The normal 1.13 beta is a better choice for people willing just to use the driver for playing games.
Iz3d Driver 1.12 Full
I haven't actually measured frame rate yet, but the iz3d drivers actually felt more performant than the nVidia drivers. This was a surprise since I figured that nVidia might have an advantage being so close to the hardware. But both work very smooth at 1680 x 1050 on my 8800GTS512 (without the stereoscopic effects turned on, I normally use 1920x1200). For anaglyph glasses use, the iz3d driver seems to have more and better options than the nVidia Discover driver. One nice thing is the ability to choose among multiple types of colored glasses, not just red/cyan. In fact, there are two choices for red/cyan, one is the default, the other is "optimized". When viewing with my nVidia Discover Anaglyph glasses (red/cyan), the default setting looked at first similar to the nVidia driver, but then I noticed that the HUD was completely invisible to the left eye as well as parts of the ABRIS. This was not going to work. However, when using the "optimized" red/cyan view, things were greatly improved. The view is significantly brighter, I could now see the HUD out of both eyes, and overall color was much better; much better than the nVidia drivers in fact. Greens in the landscape were green, and blues lost their shimmer, and were thus much cleaner. I really, really liked this mode, but alas! there was some pretty serious ghosting going on. I tried with another pair of darker glasses, which got rid of some of the ghosting, but it also dampened the color as well. Anyway, going the anaglyph route always involves a tug of war between color fidelity, ghosting, and glasses. These new drivers least provide a way of seeing another option.
I have a suspicion that I will probably end up sticking with the nVidia driver since, despite the more muted colors, the display is quite bright with virtually no ghosting. With that said, these iz3d drivers are very welcome, especially for ATI users. They seem to be easily as fast as the nVidia drivers and provide some nice options. 2ff7e9595c
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